

simultaneously compatible with these and 2. What else… Oh, I use NNM and the /gsg/ minimod for NNM. Has anyone made an event that auto-fires right before this happens, you click it, and it kills half of the people on Earth in every country? That’s probably the easiest way to solve it. Has anyone come up with a solution for the 32-bit population runover problem? Meaning that when your population hits roughly 3 billion it cycles back down to -3 billion, erasing your… what are they called… the thing where you can send out bureaucrats or attract immigrants. Really just a list of all of them would be helpful. Stuff like Research, Resource Cap, Ship/Building/Station construction speed. It’s literally just to draw arrows on the map in case you forget where you’d planned to send guys.Īnyone know what I’d have to do to mod in no attrition to any of my units? What do I throw in static_modifiers (or elsewhere)? I seem to have a problem where they kill themselves off even in places they should be perfectly supplied. Specifically the modifiers that work in empire-wide edicts.
