

Much like Ghost Recon: Wildlands, you can take on these regions in any order. Montana is split into five regions: one small tutorial area, another small island where Joseph’s headquartered, and then three enormous sections led by Joseph’s lieutenants/”family.” John rules the farmlands to the west, Jacob the Whitehall Mountains to the north, and Faith the Henbane River to the east. You’re stranded in Montana and shortly thereafter are co-opted to spearhead a resistance movement. Needless to say, Joseph’s arrest doesn’t go as planned. These “Peggies,” as the locals call them, are heavily armed and essentially a riff on the Branch Davidians, but large and powerful enough to basically take over the whole of Montana.

It’s very reminiscent of the modern Fallout titles in that respect, and very different from Ubisoft circa 2007 to 2016. The reward might be as simple as “Wow, whoever lived here really liked baseball,” and that was okay with me. IDG / Hayden Dingmanįailing that, each building was still dressed up with such care, so unique, that I never really felt cheated. Chances are it held more of the same weapons and medkits and so on that I already had stocked, but there was always the possibility of a bizarre mission-maybe investigating aliens, a haunted house, or a berserk moose. Flying my helicopter towards the next mission I might spot a cabin peaking out from the treetops, then swoop down to check it out.

As with Origins, I found myself engaging with Far Cry 5’s side-content far more often than I did in 3 and 4. A map lying half-discarded on a chair might tell you of a nearby farm, while glancing at signs on the side of the road will alert you to lucrative hunting grounds or fishing spots. Another might have word of a local celebrity holed up in a hotel down the street, or a cache of weapons in the back room of a diner, or assign you to kill a marauding bear in the adjacent hills. A townsperson might tell you about a mechanic who fled the area, leaving behind a tooled-up car in a nearby garage.

Rather than dumping icons scattershot across the map, you’ll instead set off in search of information.
