
The character that you are controlling and the powers displayed around him is non existent. It helped to give the player an idea of what they had in what button. So there was some indication of,"Oh yeah, that's my hammer power". So Thor's Hammer Toss when mapped to the Triangle button was displayed has a hammer with speed lines. So you could tell what powers you have to each button by the picture that was displayed in the circle. Here you could see who you were controlling and what powers you had mapped to each button. In the first MUA, on the main game screen where you characters were. It just looks pretty, or in some cases down right stupid. In MUA2, each character gets 1, THAT'S ONE extra outfit. Where the Classic outfit increased his Claw Damage and Critical Strike %. So Wolverine's Astonishing outfit increased his health regenerating by 2% per second and caused Bleed damage to his opponents. Each outfit gave the character a bonus or two.

Besides just looking cool and keeping the gamer interested by having their favorite hero look different. In the first MUA, each character had 4 extra outfits that they could choose from. The customization of the characters are lost, and this is just the beginning of what they dumbed down in this game. Its just pump points into random slot number one. So you get things like, more focus points, more power to melee attacks. You start with 2 and then get another 2 when you decided which side you choose. The other 2 were kinda pointless, they just did the same thing has the first two. For Juggernaut I used 2 of his powers, the stampede ability and his fist spin. Instead, find a power that works best for that character and max that one out. That is really no point to put exp points into powering them up. In most cases, the powers are so similar in amount of damage done. Point being, you could change the combination of all your powers.
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If you wanted to use more defensive powers or be more aggressive with your powers. From these 7 abilities you could equip 4 of them, change them up if needed. In the first MUA, each character had 7 powers and one Super Ability. Shouldn't you improve and add more things to the already popular title?! Sure the character models look great, but the level designs.I'm getting ahead of myself. Summary, if you are going to make a sequel to a game that is 5 years old.

All I can say about MUA 2, is I WANT TO LOVE IT, but has much has I WANT to like this game. I loved the first Marvel Ultimate Alliance, I really enjoyed the X-men Legends games, 1 and 2.
